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DEEPCO™ SYSTEM UPDATE LOG

REVISION ARCHIVE

Transparent, traceable, and occasionally ominous. Browse every published system adjustment by corporate decree.

[<-] Back to Frontpage
Entries Published
90
since launch
Last Revision
Jan 30, 2026
auto recalculated
[Feature]Rev#92 Jan 30, 2026 — 12:04

Freedom Within the Perimeter: Sight Without Agency

Applied

TLDR

  • Dynamic Search: Real time Operator lookup within the Performance Tab.
  • Async status no longer restricts you to the Async Interface.
  • Async page have leave button at top
  • Add operator to a compare list and compare cross all time, weekly and daily.

Deepco™ is committed to fostering a culture of total transparency. To assist you in reaching your mandatory potential, we have integrated a high precision search functionality into your Performance Dashboard.

Operators may now cross reference their personal metrics against any peer in the Deepco™ family. This feature allows for real time comparative analysis across all historical data points, ensuring you always know exactly where you stand within the herd.

The Async Tether Expansion

We have updated the parameters of the Async Division. To maximize your utility, Operators are no longer confined to the Async Interface during background processing. You are now permitted to browse other sectors of the dashboard.
However:

  • No Upgrades: Progress is paused until you are out of async
  • No Recursions: You cannot reset what has not yet been finalized
  • No Specializations: Identity shifts require total system focus

Deepco™ remains confident that this enhanced visibility will provide the "motivation" necessary to eliminate any unproductive variances in your shift.

Remember: A visible operator is an accountable operator.

[Feature]Rev#91 Jan 25, 2026 — 09:23

Enhancing Your Focus for DeepCo™

Applied

At DeepCo™ your performance is our primary concern, because your performance is our profit.
Leveraging data harvested from the !feedback initiative
We’ve heard your complaints regarding "noisy environments" and while we expect high level focus from all personnel, we are granting you the power of the Comm Mute.

This feature allows you to bypass the vocal inefficiencies of your "colleagues". Access this via any noisy slackers Profile Dossier or your personal Operator Dossier, rest assured those noisy individuals will be due a performance review for their disruptive behaviours.

We trust you will use this at your own discretion to ensure your metrics remain within acceptable DeepCo™ parameters. Failure to maintain output due to "noise" will no longer be an excused variance.

[Feature]Rev#90 Jan 20, 2026 — 15:43

Tutorial, tips and minor fixes

Applied

Feature

  • A new tutorial mode in the intern department should make the game easier to get into.
  • If queue is active, its now visible on any page on the tab title

Performance

  • Shadow departments no longer leak websocket traffic between each other.
  • The process area and chat now uses a 'skeleton loader' making the UI less jumpy
  • The tips scroller is changed to a more a gliding text which should improve performance.

Bug fixes

  • Idle area had a bug where if on 2 devices you could be stuck inside idle.
[Feature]Rev#89 Jan 14, 2026 — 16:44

Fork update and performance tweaks

Applied

Fork

  • Prefers to go in more straight direction.
  • Rendering instantly instead of crawling.
  • Modified to be able to pass through processed data blocks
  • Firefox and safari double blink issue fixed

Performance

  • Fork is now only getting one message instead of each tile hit over the ws
  • Assigning a data block had some double websocket messaging
  • A fully processed datablock is now handled by frontend, rewards come in from backend later, this leads to less websocket messaging
  • a double update of the state of operator was sent, now just once per processed data block
[Feature]Rev#88 Jan 03, 2026 — 09:17

Async D.O.O.M

Applied

Features

  • Queue status in title
    Now its possible to see remaining queue right in the browser tab

  • Async boost system
    If in top 10 of D.O.O.M you will get a boost reflecting your rank for that department.

  • Auto assigns to most appropriate shadow department
    trying to always optimize for 3 in each department.

UI text bug fixes

  • Specialiaztion chosen now not mentioning that upgrades are available
  • Department card button text logic showing switch to main
  • Support / donation area overhaul
  • Fixed 1 off error on yellow decay warning